Police & Government
Vapid Riata Patrol
1/5

High-detail lore-friendly police interceptor based on the Vapid Riata Patrol, built for FiveM.

Subscription Disclaimer:

Included in the TStudio Foundation (Apex), there is no need to purchase this standalone if you have the subscription already.

Highlights:

🚨 Non-ELS lighting (server-friendly, no client ELS dependency)

πŸ™οΈ Lore-friendly model

🎨 2K liveries (quality balanced for performance)

πŸ”§ 84+ customization options via modkit/extras (no custom menus required)

βš™οΈ Universal consistent parts to match fleet (lightbars, antennas, consoles, tags, callsigns)

⚑ Optimized assets: full LODs, tuned polycounts, compressed textures

πŸ’₯ Rockstar-style dirt/crash mapping

πŸ”’ Callsign system: 10-digit, editable, colorable callsign system

🚦 Lightbar: 5 lightbar options, 4 arm attachments, ALPR attachments, slicktop/undercover

🎨 Two-tone paint independent of livery (single/two-tone supported)

πŸ›‘οΈ Departments & liveries: LSPD, MRPD, LSSD, SAHP

🏷️ Unit tags (3): Supervisor, Command, Gang Unit, K9

πŸ’» Interior loadouts: 2 console/radio/laptop setups, dash camera, rifle/shotgun racks

πŸ›‘οΈ Exterior options: 4 bumper guard options

πŸ“‘ Antenna arrays: 7 variants (regular/specialist/tactical wobble)

πŸŽ›οΈ Native UX: Labeled extras/mod categories for quick toggles

πŸ“š Livery templates + install guides included (easy to brand for your departments)

Installation:

Add any TStudio vehicle resources to your server's resources folder inside a folder called [tstudio_vehicles]:

-- Ressources

---[tstudio_vehicles]

---- tstudio_aveh_liveries

---- tstudio_aveh_metadata

---- tstudio_polriata

ensure [tstudio_vehicles] in your server cfg.

Use a customization menu to configure lightbars, liveries, ALPR, cages, consoles, antennas, trunks, tags, etc in game.

Developer Details/Shared Mod Parts/File Sizes

πŸ“¦ Vapid Riata Patrol (tstudio_polriata)

File Sizes:

tstudio_polriata_hi.yft: 2.4MB

tstudio_polriata.yft: 2.1MB

tstudio_polriata.ytd: 0.5MB

tstudio_polriata+hi.ytd: 0.7MB

84 yft mod parts: 3.1MB total, < 0.5MB each

Model Polycount:

L0: 96,622

L1: 35,374

L2: 16,730

L3: 10,028

L4: 1,060

Mod Parts Polycount:

L0: Max 9,544

L0–L2 included for all mod parts

Textures:

ytd Resolution: Max 2048x512

ytd Texture count: 18