Police & Government
Ubermacht Rhine Enforcer
1/6

High-detail lore-friendly police unit based on the Ubermacht Rhine, built for FiveM.

Subscription Disclaimer:

Included in the TStudio Foundation (Apex), there is no need to purchase this standalone if you have the subscription already.

Highlights:

🚨 Non-ELS lighting (server-friendly, no client ELS dependency)

🏎️ Lore-friendly model

🎨 2K liveries (quality balanced for performance)

🔧 122+ customization options via modkit/extras (no custom menus required)

⚙️ Universal consistent parts to match fleet (tags, callsigns)

⚡ Optimized assets: full LODs, tuned polycounts, compressed textures

💥 Rockstar-style dirt/crash mapping

🔢 Callsign system: 3-digit, editable, colorable

🎨 Two-tone paint independent of livery (single/two-tone supported)

🛡️ 5 pre-made liveries: BP, LSPD, LSSD, MRPD, SAHP

🏷️ Unit tags: Supervisor, Command, Gang Unit, K9

🎛️ Native UX: Labeled extras/mod categories for quick toggles

📁 Livery templates + install guides included (easy to brand for your departments)

Installation:

Add any TStudio vehicle resources to your server's resources folder inside a folder called [tstudio_vehicles]:

-- Resources

---[tstudio_vehicles]

---- tstudio_aveh_metadata

---- tstudio_polrhine

ensure [tstudio_vehicles] in your server cfg.

Use a customization menu to configure lightbars, liveries, ALPR, cages, consoles, antennas, trunks, tags, etc. in game.

Developer Details/Shared Mod Parts/File Sizes

📦 Ubermacht Rhine (tstudio_polrhine)

File Sizes:

tstudio_polrhine_hi.yft: 4.4MB

tstudio_polrhine.yft: 6.7MB

tstudio_polrhine.ytd: 6.0MB

122 yft mod parts: 10.7MB total, < 0.5MB each

Model Polycount:

L0: 99,785

L1: 89,409

L2: 34,862

L3: 15,293

L4: 614

Mod Parts Polycount:

L0: Max 11,112

L0–L2 included for all mod parts

Textures:

ytd Resolution: Max 2048x1024

ytd Texture count: 47